๐Ÿ“˜

Variable

A named place where a program keeps a value.

๐Ÿ˜Š In simple words

A named place where a program keeps a value.

๐ŸŽ“ Technical definition

A named storage location whose value can be set, read and changed while the program runs.

Pseudocode example
1SET AGE = 252DISPLAY AGE

๐ŸŽ Real-world analogy

A labelled box: the label is the name, the thing inside is the value.

๐Ÿ”— Related concepts

โ† Whole glossary